šInformation
Last updated
Last updated
Transform your serverās economy with the Economy plugin, offering unparalleled flexibility to create and manage an unlimited number of custom currencies. Whether you need multiple in-game currencies or unique tokens for special events, Economy provides a dynamic solution tailored to your needs. With cross-server support, comprehensive management tools, and advanced features, this plugin ensures a robust and adaptable economic system.
Unlimited Currency Types: Design and manage any number of custom currencies to fit diverse purposes.
Cross-Server Support: Seamlessly integrate and synchronize currencies across multiple servers.
Flexible Placeholder Formatting: Use various formatting options for placeholders to display currency information effectively.
Comprehensive Management Commands: Access full player and admin management commands for efficient control.
Recent Earnings Tracking: Monitor how much youāve earned from currencies over the past 60 seconds.
Advanced Shop System: Utilize both rotating shops (where items refresh every set time) and static shops for diverse shopping experiences.
Date and Time Unlock Requirements: Set specific date and time criteria for unlocking categories, enhancing event management and progression.
Currency Multiplier Events: Initiate multiplier events that boost currency earnings for the entire server during the event duration, ideal for running special promotions like weekend boosters.
You must have PlaceholderAPI installed on your Minecraft Server for these Placeholders to register, but you can format/display your currencies in 3 different ways to the player.
%abysseconomy_<economy>_raw% ā Will return the raw, unformatted currency value (Example: 1000000)
%abysseconomy_<economy>_comma% ā Will return the formatted currency in a comma-based format (Example: 1,000,000)
%abysseconomy_formatted% ā Returns the currency value in roman-numeral-decimal format. (1k, 10k, 100k, 1M, 1.5M, etc)
Arguments wrapped in diamonds <arg>
are required for the command to run properly. Arguments wrapped in square braces[arg]
are treated as optional
abysseconomy.admin
)Global Commands:
/econ help
Sends the admin economy command help message
/econ reload
Reloads all economy configs, and the TideEconomy plugin
Per-Currency Commands:
/<economy> give <player> <amount>
Gives the player a specified amount of currency
/<economy> take <player> <amount>
Takes a specified amount of currency from the player
/<economy> set <player> <amount>
Sets the players currency balance to the specified amount
/<economy> event start <seconds>
Starts the multiplier event on the currency for the specified amount of time
/<economy> event stop
Stops the multiplier event for the currency if it is currently active
/<economy> recalc
Forces the economies leaderboard to recalculate
None unless specified
)Per-Currency Commands:
/<economy> [player]
Retrieves the specified player's balance if they were specified, otherwise returns your own balance.
/<economy> help
Sends the player help message or the admin help message based on the player's permission level
/<economy> event
Checks if the event is active or not, and if it is then it will retrieve the amount of time left
/<economy> top
Opens the economy leaderboard menu
/<economy> shop
Opens the default economy shop category
/<economy> withdraw <amount>
Withdraws the specified amount of currency into a redeemable voucher
/<economy> pay <player> <amount>
Pays the specified player the specified amount of currency if you have enough
/<economy> paytoggle
Toggles whether or not you can receive payments from other players
/<economy> togglemsgs
Toggles whether or not you receive messages from gaining currencies naturally
command:
base-command: "credits"
aliases:
- "credit"
- "tc"
- "tcredit"
- "tcredits"
- "tidecredit"
- "tidecredits"
sub-commands:
"give":
enabled: true
base-alias: "give"
aliases:
- "add"
"set":
enabled: true
base-alias: "set"
aliases:
- "sum"
"take":
enabled: true
base-alias: "take"
aliases:
- "subtract"
"withdraw":
enabled: true
base-alias: "withdraw"
aliases: []
"help":
enabled: true
base-alias: "help"
aliases: []
"shop":
enabled: true
base-alias: "shop"
aliases: []
"top":
enabled: true
base-alias: "top"
aliases: []
"event":
enabled: true
base-alias: "event"
aliases: []
"recalc":
enabled: true
base-alias: "recalc"
aliases: []
"pay":
enabled: true
base-alias: "pay"
aliases: []
"paytoggle":
enabled: true
base-alias: "paytoggle"
aliases: []
"togglemsgs":
enabled: true
base-alias: "togglemsgs"
aliases: []
withdraw-item:
enchanted: true
material: "LIGHT_BLUE_DYE"
name: "&3&l[&b&l!&3&l] &bCredit Note &7(Right-Click)"
lore:
- " "
- "&bInformation"
- "&b&lā &7Amount: &f%amount%"
- "&b&lā &7From: &f%player%"
- " "
- "&7&o(( Right-Click to redeem &f&o%amount%x&7&o credits. ))"
top:
enabled: true
update-time: 60
currency-settings:
solid: true
event-settings:
gain-multiplier: 1.5
start-message:
sound:
enabled: true
value: "LEVEL_UP"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&a1.5x Credits Multiplier has been started!"
end-message:
sound:
enabled: true
value: "LEVEL_UP"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&c1.5x Credits Multiplier has ended!"
mobs:
enabled: true
rewards:
- "ZOMBIE;1;5;50" #Mob, Min coins, Max coins, Chance
message:
sound:
enabled: true
value: "ORB_PICKUP"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lCredits &f&lā &bYou have just gained &3%amount%x&b credits from killing a &3%mob%&b."
blocks:
enabled: false
rewards:
- "STONE;1;5;50" #Block, Min coins, Max coins, Chance
message:
sound:
enabled: true
value: "ORB_PICKUP"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lCredits &f&lā &bYou have just gained &3%amount%x&b credits from mining a &3%block%&b block."
on-exp-level-up:
enabled: false
min: 1
max: 5
chance: 10
message:
sound:
enabled: true
value: "ORB_PICKUP"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lCredits &f&lā &bYou have just gained &3%amount%x&b credits from leveling up."
on-exp-gain:
enabled: false
min: 1
max: 5
chance: 10
message:
sound:
enabled: true
value: "ORB_PICKUP"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lCredits &f&lā &bYou have just gained &3%amount%x&b credits from gaining exp."
player-kill:
enabled: false
min: 1
max: 5
chance: 100
message:
sound:
enabled: true
value: "ORB_PICKUP"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lCredits &f&lā &bYou have just gained &3%amount%x&b credits from killing &3%player%&b."
menus:
"main-menu":
title: "&8&lCATEGORIES"
rows: 3
borders:
"gray":
material: "GRAY_STAINED_GLASS_PANE"
name: " "
lore: [ ]
slots:
- "0-26"
categories:
"static":
slot: 12
open:
material: "LIME_DYE"
name: "&aStatic Shop &7(Open)"
lore: [ ]
closed:
material: "RED_DYE"
name: "&cStatic Shop &7(Closed)"
lore: [ ]
"rotating":
slot: 14
open:
material: "LIME_DYE"
name: "&aRotating Shop &7(Open)"
lore: [ ]
closed:
material: "RED_DYE"
name: "&cRotating Shop &7(Closed)"
lore: [ ]
"top-menu":
title: "&8&lCREDITS TOP"
rows: 3
top-slots: [10,11,12,13,14,15,16]
borders:
"gray":
material: "GRAY_STAINED_GLASS_PANE"
name: " "
lore: [ ]
slots:
- "0-26"
invalid-item:
material: "PLAYER_HEAD"
skull: "MHF_Question"
name: "&c???"
lore: [ ]
valid-item:
material: "PLAYER_HEAD"
skull: "%player%"
name: "&3&l[&b&l!&3&l] &b%player% &7(#%rank%)"
lore:
- "&7&o(( &f&o%player%&7&o has &f&o%amount%x&7&o credits! ))"
stats-item:
slot: 26
material: "PLAYER_HEAD"
skull: "%player%"
name: "&3&l[&b&l!&3&l] &b%player% &7(#%rank%)"
lore:
- "&7&o(( You currently have &f&o%amount%x&7&o credits! ))"
shops:
"static":
title: "&8&lSTATIC"
rows: 3
borders:
"gray":
material: "GRAY_STAINED_GLASS_PANE"
name: " "
lore: [ ]
slots:
- "0-26"
open-time: "1/28/2022 17:30:00"
rotating: false
items:
"diamond":
slot: 13
price: 10
material: "DIAMOND"
name: "&bDiamond &7(10 credits)"
lore: []
commands:
- "give %player% diamond 1"
"rotating":
title: "&8&lROTATING"
rows: 3
borders:
"gray":
material: "GRAY_STAINED_GLASS_PANE"
name: " "
lore: [ ]
slots:
- "0-26"
"light_gray":
material: "LIGHT_GRAY_STAINED_GLASS_PANE"
name: " "
lore: [ ]
slots:
- "10-16"
open-time: "1/28/2022 17:30:00"
rotating: true
rotating-time: 30 #In Seconds
item-slots: [10,11,12,13,14,15,16]
items:
"diamond":
price: 10
material: "DIAMOND"
name: "&bDiamond &7(10 credits)"
lore: []
commands:
- "give %player% diamond 1"
"emerald":
price: 10
material: "EMERALD"
name: "&aEmerald &7(10 credits)"
lore: []
commands:
- "give %player% emerald 1"
rotating-item:
slot: 18
material: "CLOCK"
name: "&eRotating in &f%time%&e."
lore: []
messages:
"no-permission":
sound:
enabled: true
value: "FIZZ"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&c&lTech&4&lTide &f&lā &7You don't have &cpermission&7 to do this."
"messages-toggled-true":
sound:
enabled: true
value: "ORB_PICKUP"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lCredits &f&lā &bYou are now allowing credit gain messages."
"messages-toggled-false":
sound:
enabled: true
value: "ORB_PICKUP"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lCredits &f&lā &bYou are no longer allowing credit gain messages."
"target-payments-toggled-off":
sound:
enabled: true
value: "FIZZ"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&c&lCredits &8&lā &4%player%&c has payments toggled off."
"paid":
sound:
enabled: true
value: "ORB_PICKUP"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lCredits &f&lā &bYou paid &3%player% %amount%x&b credits."
"received-payment":
sound:
enabled: true
value: "ORB_PICKUP"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lCredits &f&lā &bYou have been paid &3%amount%x &bcredits by &3%player%&b."
"payments-toggled-true":
sound:
enabled: true
value: "ORB_PICKUP"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lCredits &f&lā &bYou are now accepting credit payments."
"payments-toggled-false":
sound:
enabled: true
value: "ORB_PICKUP"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lCredits &f&lā &bYou are no longer accepting credit payments."
"event-toggled-true":
sound:
enabled: true
value: "ORB_PICKUP"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lCredits &f&lā &bYou have enabled the &31.5x Credit Event&b."
"event-toggled-false":
sound:
enabled: true
value: "ORB_PICKUP"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lCredits &f&lā &bYou have disabled the &31.5x Credit Event&b."
"event-true":
sound:
enabled: true
value: "ORB_PICKUP"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lCredits &f&lā &bA &31.5x Credit Event&b has begun!"
"event-false":
sound:
enabled: true
value: "ORB_PICKUP"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lCredits &f&lā &bA &31.5x Credit Event&b has ended!"
"event-time":
sound:
enabled: true
value: "ORB_PICKUP"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lCredits &f&lā &bThe &31.5x Credit Event&b has &3%time%&b left."
"event-already-started":
sound:
enabled: true
value: "FIZZ"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&c&lCredits &8&lā &cThis event has already begun!"
"event-already-stopped":
sound:
enabled: true
value: "FIZZ"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&c&lCredits &8&lā &cThis event has already ended!"
"event-not-active":
sound:
enabled: true
value: "FIZZ"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&c&lCredits &8&lā &cThis event isn't active right now!"
"top-updating":
sound:
enabled: true
value: "ORB_PICKUP"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lCredits &f&lā &bCredits top is now updating!"
"top-updated":
sound:
enabled: true
value: "ORB_PICKUP"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lCredits &f&lā &bCredits top has updated in &3%time%ms&b."
"given-currency-to-player":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lCredits &f&lā &7You have given &b%player% %amount%&7 credit(s). They now have &b%new-balance%&7 credit(s)."
"received-currency":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lCredits &f&lā &7You have been given &b%amount%&7 credit(s) by &b%player%&7. You now have &b%new-balance%&7 credit(s)."
"taken-currency-from-player":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lCredits &f&lā &7You have taken &b%amount%&7 credit(s) from &b%player%&7. They now have &b%new-balance%&7 credit(s)."
"currency-taken":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lCredits &f&lā &7You have had &b%amount%&7 credit(s) taken by &b%player%&7. You now have &b%new-balance%&7 credit(s)."
"set-currency-for-player":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lCredits &f&lā &7You have set &b%player%'s&7 balance to &b%amount%&7 credit(s)."
"currency-set":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lCredits &f&lā &7Your balance has been set to &b%amount%&7 credit(s) by &b%player%&7."
"balance":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lCredits &f&lā &7You have &b%amount%&7 credit(s)."
"balance-other":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lCredits &f&lā &b%player%&7 has &b%amount%&7 credit(s)."
"invalid-player":
sound:
enabled: true
value: "FIZZ"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&c&lCredits &f&lā &7You have specified a(n) &cinvalid player&7."
"invalid-amount":
sound:
enabled: true
value: "FIZZ"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&c&lCredits &f&lā &7You have specified a(n) &cinvalid amount&7."
"not-enough-currency":
sound:
enabled: true
value: "FIZZ"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&c&lCredits &f&lā &7You don't have enough &ccredits&7 to perform this action."
"withdrawn-currency":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lCredits &f&lā &7You have withdrawn &b%amount%x&7 credit(s). You now have &b%new-balance%&7 credit(s)."
"redeemed-currency":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lCredits &f&lā &7You have redeemed a credit note and received &b%amount%x&7 credit(s). You now have &b%new-balance%&7 credit(s)."
"purchased":
sound:
enabled: true
value: "ORB_PICKUP"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lCredits &f&lā &7You have successfully purchased &b%item%&7 for &b%cost%&7 credit(s)."
"rotated": # This is a broadcast
sound:
enabled: true
value: "ORB_PICKUP"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lCredits &f&lā &7The &b%shop%&7 shop has just rotated it's items!"
"admin-help":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&f&m----------------------------------"
- " "
- "&b&lTech&3&lTide &7ā &bCredits Admin Help"
- "&7&oCarefully crafted with expertise by &f&oindustry leaders&7&o."
- " "
- "&7<> = Required"
- "&7[] = Optional"
- " "
- "&b&lCommands"
- "&b&lā &7/tc [player]"
- "&b&lā &7/tc give <player> <amount>"
- "&b&lā &7/tc take <player> <amount>"
- "&b&lā &7/tc set <player> <amount>"
- "&b&lā &7/tc withdraw <amount>"
- "&b&lā &7/tc pay <player> <amount>"
- "&b&lā &7/tc event"
- "&b&lā &7/tc top"
- "&b&lā &7/tc shop"
- "&b&lā &7/tc paytoggle"
- "&b&lā &7/tc togglemsgs"
- " "
- "&f&m----------------------------------"
"player-help":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&f&m----------------------------------"
- " "
- "&b&lTech&3&lTide &7ā &bCredits Help"
- "&7&oCarefully crafted with expertise by &f&oindustry leaders&7&o."
- " "
- "&7<> = Required"
- "&7[] = Optional"
- " "
- "&b&lCommands"
- "&b&lā &7/tc [player]"
- "&b&lā &7/tc withdraw <amount>"
- "&b&lā &7/tc pay <player> <amount>"
- "&b&lā &7/tc event"
- "&b&lā &7/tc top"
- "&b&lā &7/tc shop"
- "&b&lā &7/tc paytoggle"
- "&b&lā &7/tc togglemsgs"
- " "
- "&f&m----------------------------------"
messages:
"no-permission":
sound:
enabled: true
value: "FIZZ"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&c&lTech&4&lTide &f&lā &7You don't have &cpermission&7 to do this."
"gained":
sound:
enabled: true
value: "LEVEL_UP"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&3&m-------------------------------"
- " "
- "&b&lGained Currencies &8- &bLast 60s"
- "&7&oBelow you can find your &f&ogained currencies&7&o."
- " "
- "&b&lRESULTS:"
- "&b- &7Credits: &f%credits%"
- " "
- "&3&m-------------------------------"
"admin-help":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&f&m----------------------------------"
- " "
- "&b&lTech&3&lTide &7ā &bEconomy Admin Help"
- "&7&oCarefully crafted with expertise by &f&oindustry leaders&7&o."
- " "
- "&7<> = Required"
- "&7[] = Optional"
- " "
- "&b&lCommands"
- "&b&lā &7/economy"
- "&b&lā &7/economy reload"
- " "
- "&f&m----------------------------------"
"reloaded":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lTech&3&lTide &f&lā &7You have successfully reloaded &bTideEconomy&7 in &b%time%ms&7."