📚Information
Last updated
Last updated
Transform your server’s gameplay with the AbyssSuits plugin, a powerful tool that introduces a wide range of customizable armor sets with unique boosts and effects. Players can unlock and equip these suits to gain special abilities, enhancing their performance and adding new dimensions to gameplay. The plugin supports extensive integration with currency systems, potion effects, and other plugins, making it a versatile addition to any server.
Full-Set Bonuses: Gain significant advantages with powerful bonuses for equipping complete armor sets.
Per-Piece Boosts: Enjoy individual boosts for each piece of armor for tailored playstyles.
Comprehensive Currency and Boost Support: Seamlessly integrate with various currencies and boost systems.
Potion Effect Enhancements: Access enhanced potion effects through suit configurations.
Dedicated Suit Currencies and Shops: Manage suit pieces using a specialized currency and in-game shop.
Permission-Based Events: Trigger natural events for earning suit currencies through gameplay.
Unlimited Suit Configurations: Create and customize an unlimited number of suits to suit your server’s needs.
Arguments wrapped in diamonds <arg>
are required for the command to run properly. Arguments wrapped in square braces[arg]
are treated as optional
abysssuits.admin
)/suits give <player> <type>
Gives all of the specified suit type's armor pieces to the specified player
/suits givepiece <player> <suit-type> <armor-type> <amount>
Gives the specified amount of the specified armor type from the suit-type being given to the target player
/suits givefragment <player> <suit-type> <amount>
Gives a specified amount of the suit currency from the suit specified to the target player
/suits shop
Opens the suit shop menu. This is sorted under admin commands because players are able to open the suit shop directly without sub-commands.
/suits reload
Reloads the TideSuits plugin and configuration files
boosts:
- "experience;0.5"
effects:
- "SPEED;1"
full-suit-bonus:
boosts:
- "experience;1"
effects:
- "SPEED;2"
currency-item:
enchanted: true
material: "LIGHT_BLUE_DYE"
name: "&f&lFRAGMENT: &bDefault Suit &7(Right-Click)"
lore:
- " "
- "&bInformation"
- "&b&l→ &7Suit: &fDefault"
- "&b&l→ &7Usage: &fRight-Click"
- " "
- "&bDescription"
- "&7Collect suit fragments and trade them in once you have enough"
- "&7to convert them into a &bsuit piece&7. Collect all of the &b4&7"
- "&7pieces and equip them to receive a special &bset bonus&7."
- " "
- "&7&o(( Right-Click to open the &f&ofragment conversion&7&o menu! ))"
flags:
- "HIDE_ENCHANTS"
currency:
event-activation-permission: "tidesuits.default"
events:
"block-break-example":
type: "BLOCK_BREAK"
region-only:
enabled: false
regions:
- "example"
blacklisted-worlds:
- "example"
values:
"coal-ore":
value: "COAL_ORE"
chance: 20
min-fragments: 1
max-fragments: 3
"kill-mob-example":
type: "KILL_MOB"
blacklisted-worlds:
- "example"
values:
"zombie":
value: "ZOMBIE"
chance: 50
min-fragments: 1
max-fragments: 3
"kill-player-example":
type: "KILL_PLAYER"
blacklisted-worlds:
- "example"
chance: 100
min-fragments: 1
max-fragments: 10
suit:
"helmet":
cost-in-fragments: 250
item:
material: "PLAYER_HEAD"
skull: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZmZjMTExOWIyNTQ2ZWUxYWJhZWI2ZWNiZWEzNmVkMTc3ZmJhZTQyODI3NGVlNTNkNmViNzU0NzdlOWIyMGFhZCJ9fX0="
name: "&3&l[&b&l!&3&l] &bDefault Helmet &7(Suit Piece)"
lore:
- " "
- "&bInformation"
- "&b&l→ &7Suit: &fDefault"
- "&b&l→ &7Type: &fHelmet"
- " "
- "&bBoosts"
- "&b&l→ &7+50% EXP/piece"
- "&b&l→ &7Permanent Speed 1/piece"
- " "
- "&bFull Suit Bonus"
- "&b&l→ &7+100% EXP Multi"
- "&b&l→ &7Speed 2"
- " "
- "&7&o(( This is an exclusive &f&osuit piece&7&o! ))"
shop-item:
material: "PLAYER_HEAD"
skull: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZmZjMTExOWIyNTQ2ZWUxYWJhZWI2ZWNiZWEzNmVkMTc3ZmJhZTQyODI3NGVlNTNkNmViNzU0NzdlOWIyMGFhZCJ9fX0="
name: "&3&l[&b&l!&3&l] &bDefault Helmet &7(Suit Piece)"
lore:
- " "
- "&bInformation"
- "&b&l→ &7Suit: &fDefault"
- "&b&l→ &7Type: &fHelmet"
- " "
- "&bBoosts"
- "&b&l→ &7+50% EXP/piece"
- "&b&l→ &7Permanent Speed 1/piece"
- " "
- "&bFull Suit Bonus"
- "&b&l→ &7+100% EXP Multi"
- "&b&l→ &7Speed 2"
- " "
- "&f&lCOST: &b&l250x DEFAULT FRAGMENTS"
- "&f&lYOU HAVE: &b&l%balance%x"
- " "
- "&7&o(( This is an exclusive &f&osuit piece&7&o! ))"
"chestplate":
cost-in-fragments: 325
item:
material: "LEATHER_CHESTPLATE"
color: 3949738
name: "&3&l[&b&l!&3&l] &bDefault Chestplate &7(Suit Piece)"
lore:
- " "
- "&bInformation"
- "&b&l→ &7Suit: &fDefault"
- "&b&l→ &7Type: &fChestplate"
- " "
- "&bBoosts"
- "&b&l→ &7+50% EXP/piece"
- "&b&l→ &7Permanent Speed 1/piece"
- " "
- "&bFull Suit Bonus"
- "&b&l→ &7+100% EXP Multi"
- "&b&l→ &7Speed 2"
- " "
- "&bEnchants"
- "&b&l→ &7Protection V"
- "&b&l→ &7Unbreaking 100"
- " "
- "&7&o(( This is an exclusive &f&osuit piece&7&o! ))"
enchants:
- "PROTECTION_ENVIRONMENTAL;4"
- "DURABILITY;100"
flags:
- "HIDE_ENCHANTS"
shop-item:
material: "LEATHER_CHESTPLATE"
color: 3949738
name: "&3&l[&b&l!&3&l] &bDefault Chestplate &7(Suit Piece)"
lore:
- " "
- "&bInformation"
- "&b&l→ &7Suit: &fDefault"
- "&b&l→ &7Type: &fChestplate"
- " "
- "&bBoosts"
- "&b&l→ &7+50% EXP/piece"
- "&b&l→ &7Permanent Speed 1/piece"
- " "
- "&bFull Suit Bonus"
- "&b&l→ &7+100% EXP Multi"
- "&b&l→ &7Speed 2"
- " "
- "&bEnchants"
- "&b&l→ &7Protection V"
- "&b&l→ &7Unbreaking 100"
- " "
- "&f&lCOST: &b&l325x DEFAULT FRAGMENTS"
- "&f&lYOU HAVE: &b&l%balance%x"
- " "
- "&7&o(( This is an exclusive &f&osuit piece&7&o! ))"
enchants:
- "PROTECTION_ENVIRONMENTAL;4"
- "DURABILITY;100"
flags:
- "HIDE_ENCHANTS"
"leggings":
cost-in-fragments: 300
item:
material: "LEATHER_LEGGINGS"
color: 3949738
name: "&3&l[&b&l!&3&l] &bDefault Leggings &7(Suit Piece)"
lore:
- " "
- "&bInformation"
- "&b&l→ &7Suit: &fDefault"
- "&b&l→ &7Type: &fLeggings"
- " "
- "&bBoosts"
- "&b&l→ &7+50% EXP/piece"
- "&b&l→ &7Permanent Speed 1/piece"
- " "
- "&bFull Suit Bonus"
- "&b&l→ &7+100% EXP Multi"
- "&b&l→ &7Speed 2"
- " "
- "&bEnchants"
- "&b&l→ &7Protection V"
- "&b&l→ &7Unbreaking 100"
- " "
- "&7&o(( This is an exclusive &f&osuit piece&7&o! ))"
enchants:
- "PROTECTION_ENVIRONMENTAL;4"
- "DURABILITY;100"
flags:
- "HIDE_ENCHANTS"
shop-item:
material: "LEATHER_LEGGINGS"
color: 3949738
name: "&3&l[&b&l!&3&l] &bDefault Leggings &7(Suit Piece)"
lore:
- " "
- "&bInformation"
- "&b&l→ &7Suit: &fDefault"
- "&b&l→ &7Type: &fLeggings"
- " "
- "&bBoosts"
- "&b&l→ &7+50% EXP/piece"
- "&b&l→ &7Permanent Speed 1/piece"
- " "
- "&bFull Suit Bonus"
- "&b&l→ &7+100% EXP Multi"
- "&b&l→ &7Speed 2"
- " "
- "&bEnchants"
- "&b&l→ &7Protection V"
- "&b&l→ &7Unbreaking 100"
- " "
- "&f&lCOST: &b&l300x DEFAULT FRAGMENTS"
- "&f&lYOU HAVE: &b&l%balance%x"
- " "
- "&7&o(( This is an exclusive &f&osuit piece&7&o! ))"
enchants:
- "PROTECTION_ENVIRONMENTAL;4"
- "DURABILITY;100"
flags:
- "HIDE_ENCHANTS"
"boots":
cost-in-fragments: 200
item:
material: "LEATHER_BOOTS"
color: 3949738
name: "&3&l[&b&l!&3&l] &bDefault Boots &7(Suit Piece)"
lore:
- " "
- "&bInformation"
- "&b&l→ &7Suit: &fDefault"
- "&b&l→ &7Type: &fBoots"
- " "
- "&bBoosts"
- "&b&l→ &7+50% EXP/piece"
- "&b&l→ &7Permanent Speed 1/piece"
- " "
- "&bFull Suit Bonus"
- "&b&l→ &7+100% EXP Multi"
- "&b&l→ &7Speed 2"
- " "
- "&bEnchants"
- "&b&l→ &7Protection V"
- "&b&l→ &7Unbreaking 100"
- " "
- "&7&o(( This is an exclusive &f&osuit piece&7&o! ))"
enchants:
- "PROTECTION_ENVIRONMENTAL;4"
- "DURABILITY;100"
flags:
- "HIDE_ENCHANTS"
shop-item:
material: "LEATHER_BOOTS"
color: 3949738
name: "&3&l[&b&l!&3&l] &bDefault Boots &7(Suit Piece)"
lore:
- " "
- "&bInformation"
- "&b&l→ &7Suit: &fDefault"
- "&b&l→ &7Type: &fBoots"
- " "
- "&bBoosts"
- "&b&l→ &7+50% EXP/piece"
- "&b&l→ &7Permanent Speed 1/piece"
- " "
- "&bFull Suit Bonus"
- "&b&l→ &7+100% EXP Multi"
- "&b&l→ &7Speed 2"
- " "
- "&bEnchants"
- "&b&l→ &7Protection V"
- "&b&l→ &7Unbreaking 100"
- " "
- "&f&lCOST: &b&l200x DEFAULT FRAGMENTS"
- "&f&lYOU HAVE: &b&l%balance%x"
- " "
- "&7&o(( This is an exclusive &f&osuit piece&7&o! ))"
enchants:
- "PROTECTION_ENVIRONMENTAL;4"
- "DURABILITY;100"
flags:
- "HIDE_ENCHANTS"
category-item:
"unselected-item":
material: "LIGHT_BLUE_STAINED_GLASS_PANE"
name: "&3&l[&b&l!&3&l] &bDefault Suit Category &7(Left-Click)"
lore: []
"selected-item":
enchanted: true
material: "LIGHT_BLUE_STAINED_GLASS_PANE"
name: "&3&l[&b&l!&3&l] &bDefault Suit Category &7(Selected)"
lore: []
flags:
- "HIDE_ENCHANTS"
menus:
"shop-menu":
title: "&8&lSUITS SHOP"
rows: 4
category-slots: [27, 28, 29, 30, 31, 32, 33, 34, 35]
armor-slots:
helmet: 10
chestplate: 12
leggings: 14
boots: 16
borders:
"gray":
material: "GRAY_STAINED_GLASS_PANE"
name: " "
lore: []
slots:
- "0-26"
"white":
material: "WHITE_STAINED_GLASS_PANE"
name: " "
lore: []
slots:
- "27-35"
temp-items:
"not-enough-fragments":
material: "BARRIER"
name: "&c&lYOU DON'T HAVE ENOUGH FRAGMENTS!"
lore: []
messages:
"experience-boost":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&a&l+%amount% EXP &7(&f%multiplier%x&7 Default Suit Multi)"
"purchased-suit-piece":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lTech&3&lTide &f&l→ &7You have just purchased a(n) &bDefault %type%&7 for &b%cost%x&7 fragments. &7You have &f%remaining%x&7 &bDefault&7 fragments left."
"equipped-piece":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lTech&3&lTide &f&l→ &7You have just equipped a(n) &bDefault %type%&7."
"unequipped-piece":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&c&lTech&4&lTide &8&l→ &7You have just unequipped a(n) &cDefault %type%&7."
"full-suit-activated":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lTech&3&lTide &f&l→ &7You have equipped &ball&7 suit pieces for the &bDefault Suit&7."
"full-suit-deactivated":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lTech&3&lTide &f&l→ &7You are no longer receiving the full-suit boost for the &bDefault Suit&7."
command:
base-command-name: "suits"
aliases:
- "suit"
- "ts"
- "tidesuits"
- "tsuits"
- "tsuit"
- "tidesuit"
sub-commands:
"give":
base-alias: "give"
aliases: []
"givepiece":
base-alias: "givepiece"
aliases: []
"givefragment":
base-alias: "givefragment"
aliases: []
"shop":
base-alias: "shop"
aliases: []
"reload":
base-alias: "reload"
aliases: []
default-suit-shop-category: "default"
messages:
"no-permission":
sound:
enabled: true
value: "FIZZ"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&c&lTech&4&lTide &8&l→ &7You do not have &cpermission&7 to perform this action."
"reloaded":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lTech&3&lTide &f&l→ &7You have successfully reloaded &bTideSuits&7 in &b%time%ms&7."
"invalid-player":
sound:
enabled: true
value: "FIZZ"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&c&lTech&4&lTide &8&l→ &7You have specified an &cinvalid player&7."
"invalid-suit":
sound:
enabled: true
value: "FIZZ"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&c&lTech&4&lTide &8&l→ &7You have specified an &cinvalid suit&7."
"invalid-armor-type":
sound:
enabled: true
value: "FIZZ"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&c&lTech&4&lTide &8&l→ &7You have specified an &cinvalid armor type&7."
"invalid-amount":
sound:
enabled: true
value: "FIZZ"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&c&lTech&4&lTide &8&l→ &7You have specified an &cinvalid amount&7."
"given-suit-to-player":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lTech&3&lTide &f&l→ &7You have given &b%player%&7 a(n) &b%suit%&7 Suit."
"received-suit":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lTech&3&lTide &f&l→ &7You have been given a(n) &b%suit%&7 suit by &b%player%&7."
"given-suit-piece-to-player":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lTech&3&lTide &f&l→ &7You have given &b%player% %amount%x &b%suit% %type%&7(s)."
"received-suit-piece":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lTech&3&lTide &f&l→ &7You have been given &b%amount%x %suit% %type%&7(s) by &b%player%&7."
"given-suit-fragment-to-player":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lTech&3&lTide &f&l→ &7You have given &b%player% %amount%x &b%suit% &7fragment(s)."
"received-suit-fragment":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&b&lTech&3&lTide &f&l→ &7You have been given &b%amount%x %suit% &7fragment(s) by &b%player%&7."
"admin-help":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&f&m----------------------------------"
- " "
- "&b&lTech&3&lTide &7— &bSuits Admin Help"
- "&7&oCarefully crafted with expertise by &f&oindustry leaders&7&o."
- " "
- "&7<> = Required"
- "&7[] = Optional"
- " "
- "&b&lCommands"
- "&b&l→ &7/ts give <player> <suit>"
- "&b&l→ &7/ts givepiece <player> <suit> <type> <amount>"
- "&b&l→ &7/ts givefragment <player> <suit> <amount>"
- "&b&l→ &7/ts reload"
- "&b&l→ &7/ts shop"
- " "
- "&f&m----------------------------------"
"player-help":
sound:
enabled: true
value: "BLOCK_NOTE_PLING"
volume: 1
pitch: 1
message:
enabled: true
value:
- "&f&m----------------------------------"
- " "
- "&b&lTech&3&lTide &7— &bSuits Help"
- "&7&oCarefully crafted with expertise by &f&oindustry leaders&7&o."
- " "
- "&7<> = Required"
- "&7[] = Optional"
- " "
- "&b&lCommands"
- "&b&l→ &7/suits"
- " "
- "&f&m----------------------------------"